Himalayas Remote / WFH Teknologi & IT

Lead Generalist Programmer

Pole To Win International

United States Salary not disclosed Posted Fri, Jul 3, 2026
Location United States
Salary Salary not disclosed
Job Type · Remote
Country Amerika Serikat

Job Description

Full details about the role and requirements

Yukerja Summary

The Lead Generalist Programmer role at Pole To Win International is curated from Himalayas (category Teknologi & IT). This role is marked as remote — check timezone and location requirements on the official listing. Yukerja.com is not the employer — applications are handled on the official source site.

Lead Generalist Programmer

North America

Side is a global game development partner helping studios bring games to life across co-development, art, audio, QA, player support, and more. We work alongside developers and publishers to solve production challenges at every stage, from active development through live operations.

We’re looking for a Lead Generalist Programmer to help drive technical delivery across a range of game development engagements. This role is for a senior engineer who is equally comfortable leading people, collaborating with clients, and getting hands-on in code. You should bring strong technical depth in both Unity and Unreal, experience guiding teams through production, and the judgment to move between gameplay systems, tools, optimization, and platform-specific problem solving as projects demand.

What you’ll do

  • Lead and mentor engineers across active co-development and game development projects
  • Act as a senior technical partner to production, design, art, and client stakeholders
  • Contribute hands-on to implementation in Unity and Unreal, depending on project needs
  • Architect and review systems across gameplay, tools, UI, integration, optimization, and platform support
  • Establish engineering best practices for code quality, performance, maintainability, and delivery
  • Help scope work, identify technical risk early, and provide realistic production recommendations
  • Support hiring, onboarding, and growth of engineering talent within the team
  • Communicate technical tradeoffs clearly to both technical and non-technical audiences
  • Partner with internal leadership and external clients to align technical execution with project goals

Requirements

What we’re looking for

  • 5+ years of professional game programming experience
  • Experience leading or mentoring engineers in a production environment
  • Strong hands-on development experience in both Unity and Unreal Engine
  • Strong coding skills in C# and C++
  • Experience shipping games or major features on at least one of the following: PC, console, or mobile
  • Deep understanding of game architecture, pipelines, debugging, profiling, and optimization
  • Ability to work across multiple gameplay-adjacent domains such as gameplay systems, UI, animation systems, tooling, or integration
  • Strong understanding of technical risk, production tradeoffs, and scalable engineering practices
  • Excellent communication skills with the ability to work directly with clients, partners, and cross-functional teams

Nice to have

  • Experience in a co-development, outsourcing, or service-based studio environment
  • Experience with console development and certification constraints
  • Familiarity with backend or online systems integration
  • Experience building internal tools and workflows for designers, artists, or production teams
  • Exposure to AWS, CI/CD pipelines, or live-service workflows
  • Experience helping scope projects, write technical proposals, or support business development conversations

Benefits

This will be a contract role to start with the intent to convert to perm.

Originally posted on Himalayas

Disclaimer: Yukerja.com is a job aggregator, not an employer. This listing is aggregated from Himalayas. Applications are processed on the official company or source site. We are not responsible for listing accuracy.

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